Cloud render platform for 3D

Providing accelerated rendering speeds and compute at dramatically reduced pricing. We do this by harnessing a network of distributed GPU power.

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Problem

The cloud render market is dominated by slow, expensive providers which don’t cater for smaller artists & studios.

Our Solution

Tatau has built the world’s first distributed renderer for 3D & CAD applications, unlocking non-traditional sources of mass-market computation (such crypto mining assets, underutilized datacenters and gaming machines), and providing more cost-effective compute. Tatau also provides an economic lifeline to GPU-based crypto mining assets.

Tatau Explainer

Features

Supported applications & engines

Accelerated rendering using GPU computing power

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Huge processing power

The greater number of cores in GPUs allows for faster calculations and overall speeds

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Memory Capabilities

More memory bandwidth allows for GPUs to process data faster

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Efficiency

GPUs can be up to 10 times more efficient than CPUs (used by most render farms), allowing firms to save over power consumption

Tatau Purpose & Vision

Tatau’s purpose is to accelerate rendering speeds for 3D artists, animators, CAD renderers and the film post-production industries.
Tatau does that by providing these creative companies with fast, cost-effective and easy-to-use rendering power.
Tatau’s vision is to be the largest supplier of compute in the world without owning any computers, starting with cloud-based rendering.

Road Map

October 2017 - August 2018
AI architecture completed; Proof of Concept developed; MVP deployed
February 2019
MVP product released with closed beta customers
March 2019
First successful commercial render project completed
April 2019
Product development; production release testing
May 2019
Public launch for Maya customers
June 2019
3DS Max & Cinema 4D plugins released
July 2019
ZBrush & Houdini plugins released